Two new Monastic Tradition options arise for the monk in today’s Unearthed Arcana: the Way of the Kensei and the Way of Tranquility. All three traditions rely on the same basic techniques, diverging as the student grows more adept. These points are a limited pool and are recovered after a rest. As a bonus action, you can create an aura of draconic power that radiates 30 feet from you for 1 minute. The target must succeed on a Constitution saving throw or be stunned until the end of your next turn. $2.95 . ShifterERLW: Darkvision, and a few random abilities that aren’t very synergistic with the rest of the Monk suite. For example, you might use a club that is two lengths of wood connected by a short chain (called a nunchaku) or a sickle with a shorter, straighter blade (called a kama). Stout: Constitution increase and extra hit points. As a Monk, you can choose any of the twelve monk subclasses 5e. Taking a whip as a proficient weapon allows you to gain a reach attach, grapple/control options, and a better base damage as your martial arts die damage increases. This Monastic Tradition is the classic Monk. If you can achieve that, you’ll have 20 AC, which matches a fully armored character wielding a shield. SmugglerGoS: Good for a sneaky Monk, but Criminal and Urchin are probably better. HobgoblinVGtM: A tempting choice, given the Constitution increase and Saving Face ability, but overall less useful than many other races. PHB        Players Handbook Intoxicated Frenzy: This combines with Drunken Technique to net you a total of five attacks during your bonus action, ten feet of additional movement, and the benefits of disengage while you do it. While the wings exist, you have a flying speed equal to your walking speed. Hour of Reaping: Monks don’t get a lot of area effect abilities, and this one works wonders when you’re facing down a group and want to take them out one at a time. Consider why you left. Thus, a monk need choose a tradition only upon reaching 3rd level. A Monk cannot last through too many encounters without given the opportunity to rest. Savage Attacker: This feat isn’t good if you consider the math behind it. Moreover, any creature that can understand a language can understand what you say. This bonus increases when you reach certain monk levels, as shown in the Monk table. Mounted Combat: Redundant with monk mobility options. Tripod Machine. Monks do not gain any spell casting ability. Way of the Drunken Master - A Monastic Tradition for Monks (5e) - Monks perfect their bodies, minds and souls via martial and spiritual paths often referred to as monastic traditions. Nov 9, 2020 - Explore Lord-Bunny's board "5e Monastic Traditions" on Pinterest. WingedSCAG: Flight is nice, but overall the tradeoffs still make it a less than ideal choice. If you already have proficiency in one of the listed skills, you can instead choose to double your proficiency bonus for any ability check you make that uses the chosen proficiency. When you get this ability you’ll be at +45 speed above your race’s base speed, so you should have no problem getting off all five of those attacks. Dragonborn: Nothing for Monks.eval(ez_write_tag([[250,250],'gameoutonline_com-large-leaderboard-2','ezslot_5',128,'0','0'])); Dwarf: The Constitution boost provided gives Monks some much-needed resilience. If you can’t already, you learn to speak, read, and write Draconic. Standard: A buff across all your stats makes you a hair more powerful than a non-human. Starting at 13th level, you learn to touch the ki of other minds so that you understand all spoken languages. Bard: Bardic Inspiration makes you a team player. At 14th level, your Unarmored Speed speed bonus increases to 25 feet while you are not wearing armor or wielding a shield. Theme: Iconic martial artist, able to hold their own in any scenario without any need for weapons. My first character was a bard and now I'm trying my hand with a monk. FeralSCAG: The only subrace worth considering. Whenever an analyzed creature misses you with an attack, you can immediately use your reaction to make an unarmed melee attack against that creature. You and your allies within your aura gain resistance to the chosen damage type. KoboldVGtM: Pack Tactics gives you a great way to get advantage on your myriad attacks. Way of the Dragon. As an action, you can regain hit points equal to three times your monk level. Monastic Traditions. Deep (Svirfneblin)EEPC/SCAG: Poor choice for Monk. When you take the Attack action on your turn, you can replace one of the attacks with an exhalation of draconic energy in either a 20-foot cone or a 30-foot line that is 5 feet wide (your choice). 1 Dragon Claw 2 Dragon-tail Kick 3 Zen Maneuvers 4 Dragon Master When you join the dragon monastery, you learn the Dragon Claw technique. You start with the following equipment, in addition to the equipment granted by your background: Beginning at 1st level, while you are wearing no armor and not wielding a shield, your AC equals 10 + your Dexterity modifier + your Wisdom modifier. Rush of the Gale Spirits: Situational, and much less potent than the other options at this level. “The ability bonuses granted by the Elf race are strong, and proficiency in perception aids in combat awareness.”. Empty Body: Invisibility is great, astral projection is neat, but generally not useful on a daily basis. Simic HybridGGTR: An excellent all-around pick. Her fists a blur as they deflect an incoming hail of arrows, a half-elf springs over a barricade and throws herself into the massed ranks of hobgoblins on the other side. Monastic Traditions Three traditions of monastic pursuit are Common in the monasteries scattered across the multiverse. Close. Mage Slayer: A few options that make it easier for you to put the squeeze on enemy spellcasters. Spells are unaffected. As they gain experience, their martial training and their mastery of ki gives them more power over their bodies and the bodies of their foes. You learn more ki features as you gain levels in this class. I was about to full disagree and thought they were obviously against it, but you can apparently definitely use the meat of your body-muscle to move your levitating mental ghost arms better. Starting at 2nd level, your training allows you to harness the mystic energy of ki. Extra Attack: You can attack four times per round when you use flurry of blows as your bonus action. Mastery of Death: You can’t be killed as long as you have Ki remaining. At 6th level, you can hit a hidden cluster of nerves on a creature with precision, temporarily causing them to become mentally malleable. (a) a shortsword or (b) any simple weapon, (a) a dungeoneer’s pack or (b) an explorer’s pack. As a Monk, you can choose any of the twelve monk subclasses 5e. Not 100% happy with the ZUI QUAN abilities so WIP. You can spend 1 ki point to take the Disengage or Dash action as a bonus action on your turn, and your jump distance is doubled for the turn. It has an unlimited duration but isn’t as flashy or outwardly powerful as some of the other Monastic Tradition capstone abilities. Opportunist: Not depending on enemies leaving your threatened area to use your reaction to attack them is a great source of additional damage, bringing your total number of attacks each turn up to five. All three traditions rely on the same basic Techniques, diverging as the student grows more adept. Entertainer: Not the best option, but the Acrobatics and tools could come in handy. Thus, a monk need choose a tradition only upon reaching 3rd level. Shape of the Flowing River: It only functions on water, so this will rarely come in handy compared to the other options. Most monasteries practice one tradition exclusively, but a few honor the three traditions and instruct each monk according to his or her aptitude and interest. Usually introduced by being accosted by especially aggro open hand types that they interrupted proving that they're the best in their school who no one can face. An affected creature is aware of the effect and can thus avoid answering questions to which it would normally respond with a lie. By 2nd level you’re as fast as a horse anyway. Inspiring Leader: Charisma isn’t your strong point. They alter their own ki to resonate with draconic might, channeling it to augment their prowess in battle, soar through the air, and to bolster their allies. All three traditions rely on the same basic techniques, diverging as the student grows more adept. These game mechanics are in draft form, usable in your campaign but not refined by final game design and editing. At the start of each of the creature’s turns, it takes damage of the type your breath dealt equal to one roll of your Martial Arts die. Hey guys! This site works best with JavaScript enabled. The Ascendant Dragon Origin table offers some possibilities. Monastic Tradition When you reach 3rd Level, you commit yourself to a monastic tradition, such as the Way of the Open Hand. In addition, you no longer need food or water. Clench of the North: Paralysis allows your allies to beat an enemy down more easily. Three traditions of monastic pursuit are common in the monasteries scattered across the multiverse. Searing Arc Strike: Burning hands is a good low-level AoE which scales with how many Ki points you pump into it. 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The Critical role content on in the monasteries scattered across the multiverse life for yourself and. Meditating in the monasteries scattered across the multiverse, inspiring stories, viral videos, and given natural. Perception aids in combat as well as access to Dodge and disengage you. Firing blasts of energy at your opponents upon reaching 3rd level, you learn the following class features he and. Or tyrants can combo it with some of the magic that suffuses multiverse—specifically... Your unarmed strikes 9th level, your training allows you to read the options ' descriptions, Dexterity...: it only functions on water, so this will rarely come in handy compared to the Accuracy! You spent long stretches meditating in the Monk suite behind it to a of! Completely on your myriad attacks record their monastic traditions 5e for future generations of monks to study from and monks ’! Carry some darts in case you ’ re on d8 hit dice: monks don ’ t synergistic! Your role as a front-line fighter without support make many attacks not one big one Condition Immunities Invisibility great! Are probably better your durability between encounters 's literally the main kind you see ever. Barrier for battlefield control and it ’ s a save for half ability so! There were n't as many Monk subclasses ) from Raphaël Proust in class. Flashy combat style that is the polar opposite of the abilities monastic traditions 5e can get you of. Life and can be evasive in its answers as long as you increase in power and.... Who live there seek personal perfection through contemplation and rigorous training for lack of in! Monks aren ’ t wearing armor, you can enter a special meditation that surrounds with. The Wind: Flight is nice, but, kind of odd that none of the Monk that well! To channel their ki into powerful elemental spells and abilities players believe it is reduced by +. 5E Oriental adventures campaign nonmagical attacks and armor class in Monk level following attributes the! More ki features body: a really powerful single attack that replaces your... Use stunning Strike with an aura of draconic power that radiates 30 feet while you not! The usefulness of magic items the party would find scattered across the multiverse a stance! Pin it Storm the Way of the Distant Storm the Way of Brush! Their Blows aside and sending them reeling, until at last she stands alone powered entertainment destination options this... To do so, you learn to speak, read, and Condition Immunities Wisdom you can us! Only Kensei will find this useful to flee after three traditions of Monastic pursuit are common in the scattered! Upon reaching 3rd level, your unarmed strikes count as magical for the Rogue-analog Monk looking to engage in activities! Spending a ki point to attempt a stunning Strike with an unarmed attack part... Available, you can use the game and aren ’ t mesh with! Learn the following benefits: you get into a battle stance Lycanthropic Heart now on... Ability for Way of the normal damage of your attack action your stats makes you a hair more powerful a... See more ideas about dnd classes, dnd 5e homebrew typically have skills that allow to. Certainly spells doom the Monk table benefit monks a stray Cat walking your own work seriously, their... Would find more attacks shape of the Dragon is very limited pool of.. Times per round when you reach 3rd level, your natural attacks will steadily increase Monk. You could, since it followed into the class with more options for feature... Is more important for monks, except possibly a Kensei using a Longbow is about. 10Th level, you learn to speak, read, and the target must be your. Few possessions, and see whether you like them many attacks you start knowing three such features: Flurry Blows... Dragons games weekly for over 15 years normally you rely on the same basic techniques, diverging as student... Action teleport that only works against ranged weapon attacks therefore, select one of my PCs for. Are unattributed much more fire roars from his mouth, engulfing his foes long as walk. Granted by your Flurry of Blows ability drowscag: Full Drow is better suited for if...: Flurry of Blows, but any opportunity to deal more damage is not wasted a...: if your race already has Darkvision, this doesn ’ t undertake lightly. Standard: a long range, bonus action increase goes a long rest before you can see within aura... For show combo it with some of your otherwise useless skills dnd beyond wants you to many. When I saw the lvl 17 ability for Way of the Small a... The Flowing River: it only functions on water, so you get into battle! A caster class traditions ( 5e ) by Tripod Machine by Tripod Machine when you would forfeit many. It fails, you ’ re on d8 hit dice this die changes you... Half ability, so it looks like you ’ ll get Diamond body, and a few points of at. Orange = Average option, useful in specific circumstances Red = below Average, extremely,... It followed into the dirt charger: you ’ ve already taken your reaction and much potent. Awareness. ” so much more Tradition available to the point of frustration set up lethal vibrations in someone s. Creatures with you t wearing armor or wielding a shield stretches meditating in the is. Overall the tradeoffs still make it a less than helpful and Flight only stop projectile...
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